#include "colors.inc" global_settings { assumed_gamma 1.0 } camera { location <30.0, 90, -120.0> look_at <0.0, 0.0, 0.0> angle 20 } sky_sphere { pigment { gradient y color_map { [0.0 rgb <0.5,0.5,0.5>] [0.7 rgb <0.5,0.5,0.5>] } } } light_source { <0, 0, 0> color rgb <1, 1, 1> translate <-300, 300, 0>} light_source { <0, 0, 0> color rgb <1, 1, 1> translate <0, 300, -300>} #declare slonce=sphere { <0,0,0>,1 texture { pigment { color Yellow} finish { ambient 1} } } #declare ziemia=sphere { <0,0,0>,5 pigment { checker Blue, Yellow scale 5 } } #declare ksiezyc=sphere { <0,0,0>,1 pigment { color Red } } #declare ziemia_ksiezyc=union { object { ziemia rotate y*360*365*clock } object { ksiezyc translate x*10 rotate y*360*365*-clock } } object { slonce } object { ziemia_ksiezyc translate x*20 rotate y*360*clock }